Asdcarl.146 net.games utcsrgv!utzoo!decvax!duke!chico!harpo!mhtsa!ihnss!ucbvax!ucsfcgl!sdcarl!rusty Wed Jan 27 00:25:41 1982 video arcade games Being something of a video arcade game addict (Tempest, Astro Blasters, Defender, Rally X, etc.) I've often wondered what it is like inside the places where these games are designed and the technology of making these games. For example, what is the hardware configuration of these machines; what kinds of chips do they use, how much memory do they have in them, what is the software development enviroment like; are the games written in assembler or some high-level language, etc. But considering how fierce the competition is in this marketplace I imagine that Atari and the rest of these manufacturers keep their secrets pretty closely guarded. ----------------------------------------------------------------- gopher://quux.org/ conversion by John Goerzen of http://communication.ucsd.edu/A-News/ This Usenet Oldnews Archive article may be copied and distributed freely, provided: 1. There is no money collected for the text(s) of the articles. 2. The following notice remains appended to each copy: The Usenet Oldnews Archive: Compilation Copyright (C) 1981, 1996 Bruce Jones, Henry Spencer, David Wiseman.